After several months of checking out the technical viability of making a game (which is fancy-talk for saying I’m learning C#) I pleased to announce I’m going forward and developing an indie game. The working title is “CastleShaker”. It’s going to be a 21st century take on hide-and-seek. It’s using the Unity engine. It’s design is inspired by the Chase Mii demo for the Nintendo WiiU. It’s being designed for the Mac, but hopefully iOS and Android will follow. I’m aiming for AAA console quality graphics. It will be for all ages.

8 levels:
Sunshine Forest
Twilight Village
Frozen Fortess
White Wharf
November Underground
Faraway Fields
…more TBA

8 characters:
Runaway Princess
The Long Knight
Brah the Barbarian
The Darkest Lord
The Bomber Bride
Sugar Demon
Boom Boom Ninja
The Green Meanie

Follow COVCOMM on Twitter #covcomm

Subscribe to the COVCOMM youtube channel to see gameplay videos

This game is a work in progress. Release date: when it’s done.