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Mar

17

COVCOMM is making a real game!

After several months of checking out the technical viability of making a game (which is fancy-talk for saying I’m learning C#) I pleased to announce I’m going forward and developing an indie game. The working title is “CastleShaker”. It’s going to be a 21st century take on hide-and-seek. It’s using the Unity engine. It’s design [...]

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